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用PHP语言设计游戏英文版(337页)

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文本描述
PHP
Game Programming
Matt Rutledge
2004 by Premier Press, a division of Course Technology. All rights
reserved. No part of this book may be reproduced or transmitted in any
form or by any means, electronic or mechanical, including photocopy-
ing, recording, or by any information storage or retrieval system with-
out written permission from Course PTR, except for the inclusion of
brief quotations in a review.
The Premier Press logo and related trade dress are trademarks of Premier
Press and may not be used without written permission.
Paint Shop Pro 8 is a registered trademark of Jasc Software.
PHP Coder is a trademark of phpIDE.
All other trademarks are the property of their respective owners.
Important:
Course PTR cannot provide software support. Please contact
the appropriate software manufacturer’s technical support line or Web
site for assistance.
Course PTR and the author have attempted throughout this book to
distinguish proprietary trademarks from descriptive terms by following
the capitalization style used by the manufacturer.
Information contained in this book has been obtained by Course PTR
from sources believed to be reliable. However, because of the possibility
of human or mechanical error by our sources, Course PTR, or others,
the Publisher does not guarantee the accuracy, adequacy, or complete-
ness of any information and is not responsible for any errors or omis-
sions or the results obtained from use of such information. Readers
should be particularly aware of the fact that the Internet is an ever-
changing entity. Some facts may have changed since this book went to
press.
Educational facilities, companies, and organizations interested in multi-
ple copies or licensing of this book should contact the publisher for
quantity discount information. Training manuals, CD-ROMs, and por-
tions of this book are also available individually or can be tailored for
specific needs.
ISBN: 1-59200-153-X
Library of Congress Catalog Card Number: 2004090731
Printed in the United States of America
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Reference Group:
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Publisher:
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Senior Marketing Manager:
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Series Editor:
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Manager of Editorial Services:
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Project Editor and Copy Editor:
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To Jenai. Thank you.

Acknowledgments
T
here are so many people who made this book possible for me. First I would like
to thank Andr LaMothe for giving me this opportunity. I would also like to
thank my editor, Dan Foster, for all of his hard work. I also need to thank my
company, DATA Inc. (datausa) for understanding my rigorous schedule. Thank
you to Mike Gesner (President and CEO), Michael Melson (Technical Director), Randy
Chong (Game Design Director), Wesley Potter (Game Designer), and Jonathan Shusta
(Art Director) of Dragonfly Game Design (dragonflygamedesign) for making
the MMO possible. Without you guys this book wouldn’t have been as cool as it is. I would
also like to thank Jenai for being my constant support and putting up with my odd hours,
odd moods, and general weirdness throughout the creation of this whole book.
iv。